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Unique gameplay loop shines

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Videogame Reviews
Deathloop
Sony PlayStation 5

Ghost of Tsushima Director’s Cut
PS5

Ratchet & Clank: Rift Apart
PS5

The Great Ace Attorney Chronicles
Nintendo Switch

ARKANE Studios and Bethesda Softworks have outdone themselves with Deathloop. Featuring a likeable protagonist, a flexible open map to explore, and a fast, fluid combat system, their latest offering brings to mind their earlier games in concept and mechanics — but presented better — make that much better — gameplay, style, and substance.

In Deathloop, you play as Colt Vahn, an amnesiac who finds himself stuck in the middle of the island of Blackreef with no clue as to what’s happening. Caught in his own personal version of Groundhog Day, Colt is hunted by the island’s residents, and a mysterious woman named Julianna who’s holding a grudge against time. Trapped in an infinite loop of repeating the same day, and urged on by a consciousness he doesn’t yet fully understand, Colt must somehow find a way to learn more about the island, and break the timeloop that has kept him trapped.

This means using Colt’s extensive skills in order to learn more about the island. Many opponents stand in his way, but while Colt may have forgotten his memories, his instincts are still sharp. He can skulk, dodge, leap, and shoot with the best of them, and he has to if he means to find a way to break the loop. Colt is clearly experienced in the use of weapons, and the various guns Deathloop gives are satisfying to use. These range from silenced pistols and magnums, to stronger submachine guns and shotguns, all of which are capable of downing enemies with a few well-placed shots.

On the flipside, Deathloop requires Colt to operate under similar conditions – which is to say he shares this similar downside of being brought down by a few well-placed shots by otherwise inaccurate enemies. This turns gunplay into a satisfying, if frantic, mess of bullets and positioning. And while the game is pretty forgiving, with plenty of ammunition and health stations (and fiz-pop bottles) lying around, going head-first with guns blazing just isn’t always the right way to solve your problems.

This is where the stealth elements of Deathloop comes to the fore. Taking from such notables in Arkane and Bethesda’s library as Prey and Dishonored, the game features a robust power system that helps you when you’re sneaking about, letting you unlock upgrades not just for your character and his weapons, but also active abilities that you can leverage for use. Features like Invisibility and Blink are all essential when going on a stealth run, and these give so much depth when exploring the map, letting you explore places you normally would have trouble reaching. Your reward for this isn’t just more ammo, but also more information, and you’ll slowly start to unlock more information about the island and understand the motivations of its denizens.

At first glance, Deathloop’s gameplay might seem hampered by the fact that there are only four unique locations to explore, but there’s a twist. Time passing slowly has an impact on what enemies you can face, what information you can glean, and even what side-quests you can take on. Certain events happen only during a certain time of the day, and, if you miss these, can change what happens later on in the same location. This means having to not only budget your time carefully, but also piece together the information you find, and even using what you know with what events you figure will happen.

This system is what allows Deathloop to present its story piecemeal, but without making the player feel lost. It’s like a detective story coming together. You’re slowly unravelling the relationships that keep the island stable, and carefully finding a way to leverage them to your advantage. While death may set you back, the information you gather in these runs is permanent and ingrained, and each little step you take is, in the final analysis, progress. In a lot of ways, it feels more like a rogue-like, where your advancement slowly ramps up as you learn more and more not just about the narrative, but about the events surrounding it.

It’s this unique gameplay loop that makes Deathloop really shine. Not many games can really incorporate a system like this fluidly. Deathloop does, and exquisitely, managing to keep it interesting with its constantly evolving world and its dynamic gameplay. From how new information and side-quests can warp your decisions, to how principal antagonist Julianna Blake’s ambushes can throw a monkey wrench into your plans, it’s a game that thrives on both repetition and flexibility, and it’s one that keeps itself entertaining from start to finish.

To be sure, Deathloop isn’t perfect. Gameplay bugs will, on occasion, creep up, with some of them highlighting shoddy enemy Artificial Intelligence. And then there are the random crashes that can soft-lock progress; one bug, for instance, kept happening in the same cutscene, only to solve itself after about an hour. Given the technical glitches, it’s just too bad the game doesn’t let you save mid-mission. The good news is that Arkane and Bethesda continue to improve on the product, issuing patches as necessary.

In any case, Deathloop is an outstanding release. Featuring all the best of the best of Arkane and Bethesda’s collaborative efforts, it’s an action-packed title that provides no small measure of introspection as well. Highly recommended.

THE GOOD:

Unique and engaging in its singular mix of stealth and gunplay with puzzle and adventure elements

Interesting twist of gameplay loop, requiring you to learn about your enemies and exploiting their weaknesses/quirks as you go through the same scenarios again and again

Strong, interesting, multi-layered characters

THE BAD:

Bugs show up on occasion

Some textures don’t render well

Sound can be a bit off at times

RATING: 9.5/10

POSTSCRIPT: Ghost of Tsushima was among the few Sony PlayStation 4-exclusive titles that had gamers in other platforms casting envious glances. Its concepts may not have been original or unique, but the fact didn’t really matter, because it was able to distinguish itself with its art style and its dedication to Japanese inspirations. While it took artistic liberties when portraying the Mongol Invasion of Japan, it was respectful to its source materials, and clearly inspired by the spectacle of Samurai Cinema. It emulated the works of directors like Akira Kurosawa, and excelled at delivering a gripping tale of loss and survival, of the constant interplay between pragmatism and idealism. It was an amazing experience, one that really pushed the limits of what the PS4 could do. And now, with the release of the Director’s Cut on the PS5, it’s back in all its glory, but bigger and better, ready to show us what tricks it can pull off with next-generation hardware while adding content to boot.

For those who lived under a rock in recent memory, a quick recap: Ghost of Tsushima has you play as samurai Jin Sakai in his desperate attempt to fight off the Mongol invaders. Using stealth, guile, and swordplay to conquer his foes, he sets out to liberate the oppressed people of Tsushima Island. It’s essentially Assassin’s Creed with a far more intense focus on Japanese culture. You’ll be exploring Japanese castles, traversing peaceful grasslands and forests, and fighting off wandering ronin and bandits — all while upgrading the strength of your sword and armor, and honing Jin’s samurai skills to prepare him for the inevitable showdown with the villainous Khotun Khan.

What this means is you’ll be going out of your way to scavenge supplies and take down enemy fortresses from within. Enemies in Ghost of Tsushima are surprisingly deadly and, on the game’s harder modes, quick as well. A momentary lapse in concentration with have you reloading from your last checkpoint, especially with how aggressive and plentiful enemies can be. You’ll have to parry, dodge, and cut your way through each encounter in the hope of staying alive.

Thankfully, Jin has many tricks up his sleeve to help him out. His sword skills are fantastic, allowing him to duel and defeat even the toughest of opponents. By taking down commanders, Jin’s own legend as the Ghost of Tsushima grows, and with it, his prowess in combat, allowing you to unlock useful skills and abilities. For example, being able to roll unlocks huge potential in how you take fights, and the game’s unlockable Ghost Weapons afford you even more flexibility in how you approach encounters. You can stun groups of opponents with your smoke bomb, or take them down with arrows. You can lure them out with a noise charm, or assassinate them from hidden positions. If you’re feeling honorable, you can even challenge them to a duel, using Iaido — enhanced awareness and capacity to act and react quickly — to cut them down one by one.

Ghost of Tsushima was a memorable experience on the PS4, and it’s even better on the PS5. The game, which already looked beautiful, looks even better on superior hardware. The experience is truly enhanced when it’’s running on a smooth, crisp 60 frames per second. The Director’s Cut also boasts additional content via the Iki Island expansion — a solid integral extension that colors Jin’s relationship with his family. Add that to the coop function that Ghost of Tsushima has through its Legends gameplay, and you have a solid single-player and multiplayer experience on the next-gen console. Whether alone or with friends, Ghost of Tsushima is prepared to entertain, and does so in style.

If there’s a negative (if it can even be called that) to Ghost of Tsushima Director’s Cut, it’s that the upgrade comes with a cost. However, owners of the game on the PS4 can avail of the Director’s Cut on the PS5 at an affordable price. And, really, with how much new content it offers as well as the chance to relive the old ones in higher definition, any price you can pay to experience it anew under better conditions is a steal.

Ghost of Tsushima was deemed groundbreaking upon its release last year, and it has aged well in its transition to the PS5. It’s simply better in every way, and a can’t-miss title for those who already own the platform.

THE GOOD:

Smoother, crisper gameplay and visuals, thanks to the enhanced engine

Additional content to keep you entertained

Excellent single-player and multiplayer options

THE BAD:

The upgrade comes at a cost

RATING: 9.5/10

Ratchet & Clank: Rift Apart on the PS5 is a special experience steeped in nostalgia and old-time gameplay. The iconic duo of Ratchet and Clank are back at it again to save the universe, providing gamers with an intoxicating, exciting adventure, focused on exploration, third-person gunplay, and first-rate platforming from start to finish.

Ratchet & Clank: Rift Apart makes sure to keep the classic formula of the franchise’s previous releases. You’re still traversing unique, colorful levels with your chosen character. You still have the game’s witty, interesting dialogue interspersed with wacky, entertaining combat segments. You still have heartwarming scenes mixed in with fast-paced platforming and racing, complete with mini-games and side objectives. In a lot ways, it’s what you expect a Ratchet and Clank game to be, but on overdrive — and, honestly, that’s what makes it so compelling.

Ratchet and Clank: Rift Apart is a solid experience because it does everything extremely well. Take for instance, its gunplay. It starts off simply, handing you simple weapons like a laser gun that acts as a pistol, or a scattergun that functions as a short-range shotgun. While not trend-setting, these are the backbones on which stronger, more interesting guns start to appear. Homing missile dogs that lock onto enemy targets and explode on contact, a Mega Man-style megabuster, and a zapgun that spreads lightning to enemies — these are but a few of the weapons you can lay your hands on, each one useable and unique in its own way.

Pair this up with Ratchet and Clank: Rift Apart’s intense platforming action, and you have what makes for some fun action set pieces. You’re constantly dodging and weaving to avoid enemy shots, using cover and dashing between their bullets to find your own timing to strike back, and with the vast array of weapons at your disposal, you’ll easily find the pacing you’re comfortable with in no time.

Enemies are not very smart, but with how Ratchet and Clank: Rift Apart’s levels are laid out, you’ll constantly find yourself moving from area to area, scavenging for ammunition and rare materials to level up your weapons. Upgrades not only make your weapons stronger; they’re given additional properties to make them far more effective, further encouraging you to diversify your arsenal.

When you’re not picking apart your foes, you’re mostly engaging in side-quests that fill a very specific metroidvania itch, with some side objectives requiring specific story power-ups to smoothly acquire. While these are mostly cosmetic in nature, they don’t make that sense of exploration any less powerful, especially when the side-quest areas have you zipping on boosters, or exploring extra-dimensional rifts. These don’t last more than a minute or two each, but they do give you adequate rewards for taking the time to look around, with some cosmetic sets even giving you a slight but welcome passive bonus for completing them.

And you pretty much will want to, as when all’s said and done, it’s all ultimately because the world and story of Ratchet and Clank: Rift Apart feels genuine. While some other games may try to hide their charm behind high-fidelity graphics, Ratchet and Clank: Rift Apart makes its audio-visual strengths complementary to the excellent gameplay. There’s a sense of discovery in each planet you visit, and a sense of familiarity with each character you meet. There’s an authenticity in the story’s writing, emphasizing the love, fear, and loss that comes with any friendship. All in all, it’s a story that hits hard, especially for a series that has continually underscored the friendship between Ratchet and Clank.

Ratchet and Clank: Rift Apart is pretty much a masterpiece on the PS5, running smoothly on 60 fps with barely any hitches on performance mode. Textures are smooth but sleek, and its art style stands out with its stylish three-dimensional design. If it has any minuses, they would be the presence of some invisible walls in some areas that look like they lead to other areas — not exactly a knock when it does everything else wonderfully. True, it may not have any new ideas, but that doesn’t take away from its brilliance. Bottom line, it does what it always set out to do: Showcase Ratchet & Clank in the latest hardware, with all the bells and whistles front and center, ready to be played and enjoyed by both fans and newcomers alike.

THE GOOD:

Sleek, stylish, and smooth

Fun exploration segments in various different worlds

Heart-warming, touching story that focuses on Ratchet, Clank, and their alternate-dimension counterparts

Good balance of main mission content and side-content

THE BAD:

It ends

RATING: 9.5/10

THE LAST WORD: Capcom’s Ace Attorney franchise is built from wit and charm. The series of part visual novel, part puzzle/adventure games revels in its presentation, showing ridiculous but lovable characters in over-the-top legal trouble. It’s one that knows its humor well, and proves that a good series certainly has the power to keep on going as long as it knows its target audience. With over six main line games and several spin-offs in its belt, Ace Attorney is here to stay.

The Great Ace Attorney Chronicles is one such spin-off, taking players back to Japan’s Meiji period. Only decades after the Boshin War that ended Japan’s near 300-year isolationism, protagonist Ryunosuke Naruhodo finds himself embroiled in legal trouble at a time where his country is taking steps to enter the “modern world” alongside the western powers. There’s a great deal of emphasis on culture, nationalism, and idealism, and you’ll get to explore these firsthand as you dive into Ryunosuke’s shoes and expose the flaws of the legal system from the inside out.

To do this, you must play the dual role of both investigator and lawyer, exploring the crime scene, interviewing people, examining evidence, and stitching together the gruesome details of the crime that prompted your probe. You’re not just taking stock of the scene of the crime; you’re doing it Ace Attorney style, complete with all the facets and quirks for which the intellectual property has come to be known. The characters are ridiculous but fun, with each memorable in his or her own way and designed with certain tropes in mind. Each case you take on is unique in its settings and problems, and while the game’s cases are never difficult, they do provide enough of a challenge to keep you hooked and on the edge of your seat.

This type of formula is part and parcel of the Ace Attorney series, and while at times it might seem silly in concept, it all flows very naturally in-game. Examining objects is as simple as a click of a button, and helpful hints and observations are tacked on and amended on an item’s description as you find out more about it. Your goals are often emphasized with very clear and concise problem statements, so you’re never truly lost if you happen to forget what you’re looking for, and each case has just enough ambiguity to keep you guessing without feeling patronized.

All this wouldn’t work, though, if the presentation wasn’t so good. Taking up the mantle of its predecessors, The Great Ace Attorney Chronicles seems to try even harder and, in the process, come out better. Each case you play is presented with crisp, cinematic openings that set the stage and serve as an introduction to the episode. Before, the series had mostly stuck to two-dimensional sprite work and pixel graphics in-game. On the PS4, it uses some very nice 3D artwork and animations to really set itself apart. In fact, it’s in the new sets of backgrounds of each area where it really shines. The art style lets each location you visit feel more vibrant and unique. Coupled with the game’s brilliant soundtrack, it’s very easy to get pulled into the moment, especially when the dramatic music starts playing, and witnesses start breaking down.

The Great Ace Attorney Chronicles shows just how far the Ace Attorney franchise has come. What was once a small but interesting little distraction on the Nintendo DS is now a full-blown series to enjoy, and the latest offering is able to do the legacy justice. It’s a game that fully understands its roots and where it’s come from, how far it’s gone, and how much it wants you to enjoy the ride it’s able to give you.

Which is all well and good, because The Great Ace Attorney Chronicles isn’t just one game; it’s actually two. Combining the then-Japan only The Great Ace Attorney: Adventures, and its sequel The Great Ace Attorney 2: Resolve gives it a ton of content for people to enjoy right off the bat. It’s essentially twice the normal amount of cases you get in any given Ace Attorney game in one solid purchase, and it’s a steal for what it has on offer.

True, the Great Ace Attorney Chronicles has you dealing with a few minor issues. The options menu is surprisingly bare, with no sliders for the music volume or anything to really change. The game can also be a bit repetitive in how it emphasizes things; it drags on with its plot points, especially when it tries to set up for later payoffs. As noted, however, these concerns are trivial. Whether you’re a longtime fan of the franchise or just new to it, nothing will detract you from enjoying it.

Little wonder, then, if the Great Ace Attorney Chronicles winds up being your favorite set of Ace Attorney games to date. With a rich new aesthetic, interesting cases, and a lovable cast, it’s Ace Attorney, but set in Japan 200 years ago. What’s not to love about that?

THE GOOD:

Lots of content; two games in one

New art style and aesthetic make each case feel more dramatic and interesting

Interesting themes and moral dilemmas to explore

THE BAD:

Can feel a bit slow and repetitive, especially with the first few cases

Limited menu options to play with

RATING: 9/10

Metro Pacific Tollways to start installing EV charging stations next year

MPT Mobility, a new entity that houses all the non-toll related enterprises of Metro Pacific Tollways Corp. (MPTC), announced on Thursday that the group would start installing electric vehicle (EV) charging stations along its expressways in 2022.

“We will start next year,” MPT Mobility Vice-President for Business Development Mark Richmund M. De Leon, a former Transport department undersecretary, said at a webinar hosted by the MPTC.

“At least one [EV charging station] in NLEX (North Luzon Expressway), one in CAVITEX (Manila–Cavite Expressway) and even in CALAX (Cavite–Laguna Expressway). That’s the plan in our mobility,” he added.

Mr. De Leon also said the next step would be the installation of EV charging stations in parking lots.

The Energy department said in September that it had endorsed to the Board of Investments a P2.5-billion investment project that would bring in 20,000 imported electric vehicles.

Electric vehicle registrations fell 35% to 1,015 in 2020 from 1,570 in 2019, according to Electric Vehicle Association of the Philippines President Edmund A. Araga.

Global EV sales are expected to grow from four million units in 2021 to 35 million in 2030.

MPTC is the tollways unit of Metro Pacific Investments Corp., one of three key Philippine units of Hong Kong-based First Pacific Co. Ltd., the others being Philex Mining Corp. and PLDT, Inc.

Hastings Holdings, Inc., a unit of PLDT Beneficial Trust Fund subsidiary MediaQuest Holdings, Inc., has a majority stake in BusinessWorld through the Philippine Star Group, which it controls. — Arjay L. Balinbin

Satellite system access to help boost financial services’ reach

MATTHIJS VAN HEERIKHUIZE-UNSPLASH
INCREASED internet access on the back of a law allowing telcos to access satellite systems will help boost financial services. — MATTHIJS VAN HEERIKHUIZE/UNSPLASH

EXPANDED ACCESS to internet service through satellite technology will help bring financial services to underserved areas, the central bank said.

“With enhanced countryside connectivity, we see previously unserved and underserved areas being reached by digital financial services, especially those designed for the lower income segments, like remittances, bills payments and the opening of transaction accounts,” Bangko Sentral ng Pilipinas (BSP) Governor Benjamin E. Diokno said in a statement on Thursday.

The Department of Information and Communications Technology (DICT) last month released the implementing rules and regulations (IRR) of a new law that aims to promote the development of satellite industry in the country by liberalizing access to these systems.

Executive Order (EO) 127 gave telco players and other businesses wider access to all satellite systems.

The EO was backed by the recommendation of the Financial Inclusion Steering Committee, which is headed by the BSP, the National Economic and Development Authority (NEDA), the National Telecommunications Commission, and the government’s task force for pandemic response.

In the IRR, the DICT said inclusive access to satellite services is in line with the digital connectivity goals of the country under the Philippine Development Plan 2017 to 2022.

The BSP hopes this reform will encourage financial service providers expand their reach, which will improve financial inclusion.

The central bank said expanded internet connectivity will benefit financial service providers and allow them to give rural areas more access points, including automated teller machines and cash agent services.

It is also expected to help the central bank reach its target to have 50% of all payments done online and to bring 70% of Filipino adults into the financial system by 2023, Angelito M. Villanueva, chairman of Fintech Alliance.ph said.

“This reform is a big leap forward to help us realize the digital Philippines. With such facility, the reform seeks to enhance internet connectivity in rural areas which will then allow the opening of more digital access points and other fintech services,” Mr. Villanueva said in a Viber message.

Data from the BSP showed only 29% of adult Filipinos had formal financial accounts in 2019.

Meanwhile, 20.1% of the volume of monthly retail payments were done online last year. Cashless payments made up 26.8% of all transactions in terms of value in 2020. — L.W.T. Noble

Hollywood crews to strike next week unless deal reached with producers

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BEHIND-the-scenes workers on Hollywood films and television shows will launch a nationwide strike next week unless contract talks with producers are resolved, their union said on Wednesday.

If no agreement is reached by 12:01 a.m. PDT on Oct. 18, the International Alliance of Theatrical Stage Employees (IATSE) which represents some 60,000 off-screen workers, including camera operators and make-up artists, will launch a work stoppage threatening to devastate major studios, IATSE President Matthew Loeb said.

In the hopes of reaching an agreement on a new contract before the Monday strike deadline, the union will continue bargaining with producers this week on issues such as reasonable rest periods, meal breaks, and pay increases for those at the bottom of the wage scale, Mr. Loeb said.

“However, the pace of bargaining doesn’t reflect any sense of urgency,” Mr. Loeb said in a statement. “Without an end date, we could keep talking forever. Our members deserve to have their basic needs addressed now.”

The Alliance of Motion Picture and Television Producers (AMPTP) said studios were working hard to negotiate a deal to keep alive the industry that has provided an at-home entertainment escape for so many people working remotely during the coronavirus disease 2019 (COVID-19) pandemic.

“There are five days left to reach a deal, and the studios will continue to negotiate in good faith in an effort to reach an agreement for a new contract that will keep the industry working,” Jarryd Gonzales, an AMPTP spokesman, said in a statement. Last week, 90% of IATSE members cast ballots and more than 98% of the votes returned were in favor of authorizing a strike.

The union wants to reduce working hours that can stretch to about 14 hours a day as the demand for TV shows and films has increased, particularly for streaming platforms such as Netflix, Disney+, Apple TV+ and Amazon Video.

It seeks higher pay for workers on streaming projects, who get paid less than for work on mainstream and cable TV shows under an agreement signed in 2009, in the early days of streaming and online media.

During the most recent major strike in Hollywood —  by film and television screenwriters for three months in late 2007 and early 2008 — all scripted shows were forced to shut down and television networks ran re-runs of comedies and dramas. — Reuters

PSALM: Korean firm is lowest bidder for Casecnan contract

STATE-LED Power Sector Assets and Liabilities Management Corp. (PSALM) has declared South Korean firm Soosan ENS Co. Ltd. as the lowest bidder for the operation and maintenance service contract (OMSC) of the 165-megawatt (MW) Casecnan hydro power plant.

In an e-mailed statement on Thursday, PSALM said Soosan ENS submitted the lowest bid of around P253 million, which it described as “substantially lower” than the P462-million approved budget.

The Casecnan hydro facility is a combined irrigation and power generation project located in Pantabangan, Nueva Ecija.

Other qualified bidders for Casecnan’s OMSC are SN Aboitiz Power-Magat, Inc., which submitted an offer of P261.56 million; and KEPCO KPS Philippines Corp., which offered P391.49 million.

Soosan ENS will undergo a post-qualification process that will ensure it meets financial and legal requirements, PSALM said.

“If Soosan ENS passes the post-qualification process, it will be given sufficient lead time to familiarize itself with the operations of CHPP (Casecnan Hydro Power Plant) before the contract’s beginning effectivity date on Nov. 26, 2021,” PSALM said.

PSALM President and Chief Executive Officer Irene Joy J. Besido-Garcia said that after the successful public bidding of the Casecnan plant’s operation and maintenance contract, the agency can now move forward with its goal to privatize the facility.

The Casecnan plant is covered by a build-operate-transfer deal that expires on Dec. 11 this year.

Even during the plant’s privatization, the National Irrigation Administration will continue using it to irrigate farmlands in line with its mandate, according to PSALM.

Under Republic Act No. 9136 or the Electric Power Industry Reform Act of 2001, PSALM is required to manage the orderly sale, disposition and privatization of National Power Corp.’s assets, including real estate properties, so it can liquidate all of the latter’s financial obligations in an optimal manner. — Angelica Y. Yang

BSP looking to set up registry for cash agents

BW FILE PHOTO

THE CENTRAL BANK wants to monitor the cash agents through a registry, which will also provide consumers with a database of these players.

“This agent registry is a tool that can generate information on the number of agents, their location, services, and transactions, among others,” Bangko Sentral ng Pilipinas (BSP) Governor Benjamin E. Diokno said at a virtual briefing on Thursday.

The registry will help streamline the submission of agent data by financial institutions, provide a tool for agent data analysis, measure the reach of agent services, and give consumers a database of agents with whom they can make transactions.

He said the BSP has tapped a development partner for technical support in coming up with a prototype for the agent registry.

“Cash agents and the agent registry will be powerful tools to support the mutually reinforcing goals of payments digitalization and financial inclusion,” Mr. Diokno said.

The central bank said cash agents help bring financial services to unserved and underserved groups in the countryside.

“What we are trying to pursue is to expand the penetration at the barangay level of these cash agents. It’s important not to look only at the total number, but also to make sure that they are well dispersed,” said Ellen Joyce L. Suficiencia, director of the BSP Center for Learning and Inclusion Advocacy.

The pandemic has also shown the vital role played by cash agents in the country’s financial system, especially for people who do not have access to technology, Mr. Diokno said.

“Those from the vulnerable sector who did not have smartphones, and internet connection continued to rely on physical cash for their transactions. Cash agent service alternative channels for them,” he said.

Cash agents also helped in the distribution of aid under the government’s social protection program during the crisis, he added.

“Without the cash agents, it would be difficult to implement the disbursement of government cash assistance during the pandemic, especially in communities without a bank infrastructure,” he said.

Mr. Diokno said 15 banks included cash agent operations in their services by 2020, up from 11 in 2019.

He added that 58,000 agents are considered active as they operated in the past three months, up by more than three times compared with the 17,000 in 2020. This is also out of the 77,000 registered entities last year.

The BSP wants 70% of Filipino adults to have accounts with financial institutions by 2023. It also targets to have 50% of all payments done online by the same year. — L.W.T. Noble

Bello says ILO seeking to upgrade migrants’ contract protections

PHILIPPINE STAR/EDD GUMBAN

IMPROVING overseas workers’ employment contracts is on the table at the first meeting of the International Labour Organization’s (ILO) government sector on Oct. 27, which as Labor Secretary Silvestre H. Bello III will chair. 

At a televised briefing Thursday, Mr. Bello said the work on contracts will focus on job security and safety and strengthen protections to ensure receipt of salaries and benefits.

The group will also discuss the democratization of the ILO process by extending voting authority to all ILO delegates.

At present, out of the 187 member states of the ILO, only 28 have voting and speaking rights, another 28 have only speaking rights, and the rest “are mere observers with neither voting (nor) speaking rights, including the Philippines,” Mr. Bello said in a statement in August.

Mr. Bello assumed the chairmanship in July.

Before the ILO meets, Mr. Bello will attend a ministerial meeting on Oct. 25 to 27 in Dubai, during which he will meet with the Saudi Minister of Labor to discuss payments delayed since 2016 for about 9,000 overseas Filipino workers (OFWs) in Saudi Arabia. 

The OFWs had been repatriated, but salaries worth around P4.6 billion have not yet been paid by their employers.

“It’s high time we show the people of Saudi that our people deserve justice,” Mr. Bello said.

Last month, Mr. Bello also considered suspending the deployment of OFWs to the Saudi Arabia to pressure its government to intervene in the repatriation of two workers allegedly abused by a retired Saudi general. — Bianca Angelica D. Añago

Chinese workers reveal hours online as backlash to 996 grows

REUTERS

A GROUP of private sector employees in China has begun an online campaign to gather their working hours in a protest against the excessive work culture in the country.

The so-called Worker Lives Matter campaign is asking employees in various industries like technology and finance to share what time they start and end their workday as well as how many days they work per week. As of Thursday, the spreadsheet had more than 4,000 entries, including contributions from within tech giants like Tencent Holdings Ltd., Alibaba Group Holding Ltd. and ByteDance Ltd.

The country’s grueling work pace — known as “996” because employees often labor from 9 a.m. to 9 p.m. six days a week — was long celebrated by tech billionaires from Alibaba’s Jack Ma to JD.com, Inc. founder Richard Liu. But it’s come under renewed scrutiny this year, fueled by deaths associated with overwork and a growing chorus of social media complaints.

With President Xi Jinping calling on the country to work toward “common prosperity,” authorities have stepped up warnings against employers to refrain from unreasonable overtime and other violations.

“We workers also need to live!” declared the campaign’s page on the software collaboration site GitHub.

The latest campaign echoes an earlier effort by tech employees to protest long working hours. In 2019, a group of Chinese programmers took to GitHub to banish startups accused of mistreating employees from using their open-source code.

In response to growing public pressure, internet companies including ByteDance and Kuaishou Technology have taken initial steps to dial down working hours. Earlier this year, the two short-video giants canceled an alternating system where employees take just one day off per week every two weeks. — Bloomberg

Stuff to do (10/15/21)

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Nabunturan indie film exhibit on

THE 21 short films in this year’s Nabunturan Independent Film Exhibition 2021 are available to screen for free until Oct. 15 on the Film Development Council of the Philippines (FDCP) Channel. To watch all the films, visit the FDCP Channel website at www.fdcpchannel.ph, log-in (if an existing subscriber), or create an account for free (if not a subscriber yet), then click on the “basic” tab.

Gavel and Block auction preview

SALCEDO Auctions’ Gavel and Block auction online preview is available for viewing until Oct. 15, while the auction itself —  for the benefit of Hope for Lupus, a non-profit organization aimed at promoting awareness, early detection, a proper treatment of the condition —  will be held on Oct. 16. To view the catalogue, visit https://salcedoauctions.com/auction/140/benefit-hope-for-lupus. For inquiries, e-mail info@salcedoauctions.com or contact 0917-107-5581 or 0917-825-7449.

Pandemic stories on CCP Vimeo

THE CULTURAL Center of the Philippines (CCP), in partnership with the Quisumbing-Escandor Film Festival for Health, will launch the online film screening for the 4th Quisumbing-Escandor Film Festival for Health (QEFF4), opening on Oct. 15 and running for two weeks until Oct. 29 on the CCP Vimeo platform. The Awards Night will be held on Oct. 30.  QEFF films will also screen on the Cinemata online video platform right after the festival run to reach a more targeted audience in the Asia Pacific region. QEFF4 features short films from eight film finalists and 13 film proposal finalists, all of which reflect the unique stories of the Filipino people during the COVID-19 pandemic. These films will be added to a film library which will be distributed to partner schools, agencies and organizations all over the country. The Gawad Quisumbing-Escandor will be given to the film submission that best embodies the film festival’s advocacy, having effectively depicted the most pressing, stirring and most controversial health issue. The QEFF is a nationwide film-making competition and film caravan organized by the Mu Sigma Phi Fraternity of the UP College of Medicine. For updates about #QEFF4 #BilangNilalang visit the Facebook page at www.facebook.com/QEfilmfest.  

Shangri-La Plaza to hold Howl-O-Ween celebration

SHANGRI-LA PLAZA is celebrating Halloween, kicking of the scary season with a Spooky Night Virtual Party on Oct. 30, 2 p.m., which is open to children ages one to 12 years old, plus their pets. The online party will have activities like Make your own Monsters, Costume Contest for Kids and Pets, and a Virtual Howl-o-ween Music and Dancing Show, as well as virtual games and prizes. Pre-registration starts on Oct. 14 via bit.ly/ShangHowlOWeenParty where participants can reserve their slot for the party. A maximum of 300 participants will be accommodated on a first come, first serve basis. Once participants have secured a slot and chosen their payment date option, they can head over to the Shangri-La Plaza Admin Office Level 5, Main Wing to pay the fee and claim their goodie bags and official receipt. Registration fee is P500 inclusive of the Howl-o-Ween Party Bag with arts and crafts materials, snacks, freebies, and the Little Monster Virtual Party e-invite. Kids who bring their pets to the virtual party also earn extra spooky points. Shangri-La Plaza is also holding the Happy Howrr, a series of spooky online activities on its Facebook page. There will be Halloween Coloring fun activities every Wednesday of October and Halloween Crafts every Saturday. Follow and check in @shangrilaplazaofficial on Facebook for updates and more. Finally, everyone gets to go on a quest, capture some familiar creatures, and reap the rewards in the Monster Hunt. Starting Oct. 17 until Oct. 30, Shang’s Facebook followers can seek and capture popular monsters hidden in the mall’s posts by making sure they screenshot the ones they find. The hunters who spot all the monsters get the chance to receive gifts from Toys R’ Us. For inquiries, call 8-370-2597/98 or visit www.facebook.com/shangrilaplazaofficial.

BAF holds spooky kiddie science workshop

JOIN the Bonifacio Art Foundation, Inc. (BAF) Mind S-Cool for a spooky and fun Science & Art Workshop on Oct. 30 (10 a.m. to noon) via Zoom. The workshop is recommended for children aged four to eight years old. A donation of P500 per participant is requested. Costumes are optional. To register, visit https://www.mindscoolph.org/workshops.

Hyundai posts 38% rise in vehicle sales

HYUNDAI.PH

HYUNDAI Asia Resources, Inc. (HARI) posted a 38.3% month-on-month sales growth in September as health restrictions were eased in the National Capital Region and lifted consumer confidence, the official distributor of Hyundai vehicles in the Philippines said on Thursday.

In a statement, the company said the “robust” growth was largely due to the 64.8% increase in passenger car sales, with the locally assembled Hyundai Accent taking the lead with a 91.8% growth.

The vehicle distributor did not include year-on-year figures nor sales numbers in its media release.

“With news regarding the further decline of infections and the lowering of health-related restrictions in the country by the end of this month, we can look forward to providing our customers better journeys this holiday season,” said HARI President and Chief Executive Office Ma. Fe Perez-Agudo.

Light commercial vehicles came out second with a 16.5% growth, which the company attributed to the strong showing of the Hyundai H-100.

“Hyundai’s tough and versatile workhorse, a best-seller among the country’s growing SME community, upped its sales by 53.3% versus the previous month,” it said.

Sales of commercial vehicles fell by 50%, which the company attributed to “the lingering effects of the August lockdowns, including delays in the local production of the Class II and Class III Modern Jeepneys that use the Hyundai HD50S chassis.”

Ms. Perez-Agudo said the company remains “driven forward as we approach the finish line of yet another challenging year.”

DBP approves P98.3-M loan for infrastructure projects in Camarines Sur

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DEVELOPMENT BANK of the Philippines (DBP) approved a P98.3-million loan for the initial funding for infrastructure projects in the Canaman municipality of Camarines Sur.

The state-owned bank said in a press release on Thursday that the loan would support housing development, a public market, an intermodal terminal, multi-purpose buildings, and a municipal memorial park and public cemetery.

“The loan proceeds would be used to purchase lots and commence site development, including a 5.5-hectare housing project that can accommodate about 560 beneficiaries including informal settlers,” DBP said.

Canaman is a fourth-class municipality with 24 barangays and a population of over 30,000.

The loan agreement was signed by Canaman Municipal Treasurer Leo Cataluna, DBP Senior Assistant Vice-President Ariel B. Peña, and Canaman Municipal Mayor Nelson Legaspi. 

DBP last month extended a P50-million loan to Sipocot Water District (SIPWADI) to rehabilitate its water lines and provide services to more barangays in Camarines Sur.

This was the first time SIPWADI signed a loan agreement with a financial institution in its 43 years of public utility service.

DBP is the country’s designated infrastructure bank. It was the sixth-largest lender in terms of assets with P1.102 trillion as of March, based on central bank data. It also provides credit to small businesses, social services and community development.

The bank’s net income fell 62% to P547.83 million in the first quarter from P1.455 billion a year earlier after its operating expenses climbed. — J.P. Ibañez

Entertianment News (10/15/21)

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Nobody’s Home releases new single

FILIPINO alternative rock trio Nobody’s Home has released the official music video of their new single “Cigarette Daydreams” — a cover of American rock band Cage the Elephant’s hit from 2014. Directed by Ysa Aranda of Swimming Pictures, the video features the trio on a road trip, performing in front of a warehouse, and running away from reality “to find peace of mind,” as the lyrics suggest. The song was produced by Nobody’s Home and Ely Buendia, and its overall treatment maintains the melodic charm of the original, while incorporating 1990s-sounding guitar-rock affair, pop hooks, and pulsating synths to the mix. Nobody’s Home’s version of Cage the Elephant’s “Cigarette Daydreams” is out now on all digital music platforms worldwide via Sony Music Philippines.

Sarap, ‘Di Ba? returns on GMA Network

SARAP, ‘Di Ba? returns to the studio with new segments and celebrity guests beginning Oct. 16, 10 a.m. Hosted by Carmina Villarroel together with Cassy, Mavy, and Zoren Legaspi, features new segments like “Quiz Mis,” a novelty quiz bee for guests with showbiz questions; and “Pa-Mine! ‘Di Ba?,” a live selling portion where Cassy and Mavy Legaspi sell second-hand items from GMA Network stars. The show will also include a “SarapDiBalympics”  face-to-face edition, and recipes in “Lutong Sarap, ‘Di Ba” with Ms. Villarroel. There are nature trips with Loren Legaspi in “Sarap sa Labas.”  Viewers will get a chance to win cash prizes in “Sarap, ’Di Ba 5k Giveaway” by taking selfies or group photos with the hosts and guests on a specific segment of the show during its actual airing.

Money Heist Part 5 Vol. 2 releases teaser trailer

“IN the last few hours, I have lost some very important people, and I am not going to let anyone else die for this heist,” The Professor (played by Álvaro Morte) says in the video. Tokyo is dead and the enemy, wounded yet more dangerous than ever, is still inside the Bank of Spain. Netflix has released the first look image and teaser for Volume 2 of Money Heist Part 5 (https://www.youtube.com/watch?v=O5RygSxaNAw). The five final episodes will mark the end of the heist.  Netflix’s Money Heist Part 5 Vol. 2 will be released globally on Dec. 3.

Pinoy music takes centerstage at Sonik PH

PINOY Pop takes center stage at this year’s Sonik Philippines on Oct. 21-23. Sonik is a three-day music business conference designed to bring together Filipino music industry communities to discuss current and relevant topics of the industry through panel discussions. Last year, a thousand people had joined to connect with 33 countries and hear from 32 artists and 42 speakers. This year’s Sonik Philippines will focus on embracing diversity of the music space and empowering every role in the industry. Music experts from different companies will talk about elevating Filipino music together, the future of P-Pop, and various more topics. Local and international artists will be performing in the conference. To participated in the free conference, interested participants have to request to join the private Facebook group: Sonik 2021 Philippines Rising. To find out more about Sonik Philippines, the lineup of artists and the specific topics to be discussed, check the official hashtags #SonikPH2021 and #PhilippinesRising and follow Sonik’s official Facebook page and Instagram.

Spooky AirConsole games come with Sky Fiber

FAMILIES with a SKY Fiber subscription can enjoy Halloween-themed games at no extra cost with their free six months access to the AirConsole Hero gaming platform. Existing SKY Fiber subscribers can activate their free access to AirConsole Hero, while new SKY Fiber subscribers this month can avail the freebie right after installation. More than 160 multiplayer games will be unlocked, including a selection of spooky, quirky, and fantasy-filled adventures that are perfect for the Halloween vibe. These include Mega Monster Party, Zombie Attack, BFF or Die, and Space Vikings. Go to www.mysky.com.ph/fiberfreemiums to learn more about the promo. For new SKY Fiber subscribers, this freemium offering is available until Oct. 31. All SKY Fiber subscribers who use their AirConsole Hero access from Oct. 11 to Nov. 30 can also enter the survey raffle promo.

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