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How a canned food company promotes out‑of‑the‑box cooking

With the rise of unique restaurants, bizarre‑themed cafes, and food parks, the “instagrammable”, ultra‑cool crossbreeds are now competing against sweet traditional staple dishes. Consumers are harder to please these days, and those entering the food business are challenged to think out of the box.

Now, Fly Ace Corp.—a distributor of food and beverage products like canned mushrooms, canned corn kernels, canned peas, canned fruits, and canned soup through the Jolly Food Line—has an annual project called Jolly University, a pop‑up educational advocacy program.

“Our target market for the food line is basically moms,” Jolly’s associate product manager Ralph Rebulanan said. “But we want to invest in the next generation. The next industry leaders are students.”

And the company is certainly putting money where their mouth is. Last March, Fly Ace held its biggest run (its fourth) of Jolly University, gathering 1,200 students from all over Luzon. They participated in a boot camp, congress and a grand cook‑off.

Winners Jolly University

Art Erka Capili Inciong

To host thousands of students, on top of handing out prizes to winners, certainly costs a lot of money. But aside from the product exposure, the company will also benefit from the “competitiveness, innovation and entrepreneurship skills” of the participants in the long term, who eventually will contribute to the economy when they become chefs and restaurateurs themselves.

Jolly University became a venue for the young ones to rub elbows with industry top guns like Leo de Leon, whose company Allegro Beverage provides coffee solutions to establishments like Coffee Bean and Tea Leaf; Liza Morales, the head of school operations at CCA Manila; and Karla Reyes, whose brainchild, the “cheese buffet catering” company La Petite Fromagerie, has been getting extremely popular.

“To have someone mentor you takes a lot of resources,” Mr. Rebulanan said. “We really put an effort to let students have personal encounters with key people that would help them in their field.” He added that the mentorship doesn’t end in teaching students how to put ingredients together, but also inspiring them to develop food concepts.

Millennials are actually positively responding to these trends. Culinary students dream not only of becoming world‑class chefs but food entrepreneurs.

“When I decided to enter Culinary Arts, I had my mind fixed on putting up my own restaurant in the future because as far as I could see, that’s the trend now,” Culinary Arts student Claire Sulit said during the event. “That’s really my ultimate goal.”

“The thing about millennials is that we have fresh ideas on presenting the food, not just making it,” she added.

And the students seem to be pleased. “The hands‑on training, coaching and mentorship by the esteemed chefs gave me and the others a huge confidence boost,” said Marion Santos, an “Elite Finalist” from Centro Escolar University.

Foreseeing the future, Mr. Rebulanan shared that the company plans to make Jolly University an actual learning facility for workshops and classes focused on food entrepreneurship.

Finding peace over a cup of coffee

By Joseph L. Garcia

COFFEE fuels the modern world. It’s the stuff that gets industrialists out of bed, it gets writers to write; it’s what settles deals laid on tables in coffee shops.

Taking on the challenge

By Michael Angelo S. Murillo

THREE thousand miles in nine days, that is what a group of groundbreaking cyclists representing the Philippines hopes to accomplish as it takes part later this year in one of the world’s most respected and longest-running ultra-endurance events — the Race Across America (RAAM).

For Honor is at the mercy of one’s Internet connection

By Alexander O. Cuaycong and Anthony L. Cuaycong

Videogame Review
For Honor
Ubisoft

<i>For Honor</i> is at the mercy of one’s Internet connection

WITHOUT a doubt, For Honor can be an immersive experience. Boot up the game and marvel as catapult shots fly overhead and arrows zing past you. Armor clinks and swords clash as your chosen knight charges into battle, hacking, chopping, and slashing. You breeze through the first few missions, then move to multiplayer mode, the heart of the game, eager to test your blade against other combatants. You enter the battleground, and your champion tears through the enemy ranks, only to meet his match. Another player steps up to face you in fair combat. You press a button and your warrior salutes. Your enemy does the same. You close in to start your duel, ready your sword — and take a lag spike to the face as your opponent teleports around willy-nilly, defying the laws of gravity. He zooms past you, slices you to bits, and the match is over. The immersion breaks, and you disconnect from the match due to your host rage-quitting. What you’re left with as you stare at the screen in disbelief is a game that sometimes proves to be enjoyable, but all in all can be both frustrating and lackluster.

Let’s get one thing clear: When it wants to be, For Honor works, and works well. The opening cutscenes and the premise of the game all match up to what is standard for Ubisoft releases. They look good and feel good. They show potential.

Gameplay wise, For Honor is both tense and thrilling. Featuring a combat system where players attack and block in three directions (up, right, or left), it plays out like a 3-D fighting game. A stamina meter prevents someone from spamming attacks, and players can chain charges together in sequence to create a combo. Players may also do feints and juke an opponent or dodge an oncoming attack by rolling sideways or backwards.

Combine that with a system where different classes have different fighting styles, and strengths and weaknesses according to their weapon type, and For Honor can show a surprising amount of depth. You’ll be striving to learn the ins and outs of your class. The game even allows you to personalize your fighter to your style by changing his armor and the emblem he wears to battle, letting you connect with him as he treks to the battlefield.

And when you do get to bring him to the fight, it all clicks together. Very well, in fact, For Honor’s multiplayer modes are stellar. The 1v1 and 2v2 aspects of the game — called Duels and Brawls, respectively — are enjoyable and are fought in a best-of-five series. These modes highlight what For Honor wants to be: a fighting game revolving around its unique mechanic. Older players have no advantage over newer ones, and the better player will win the round. Supposedly.

The problem is that while these modes work well, they don’t always work properly. For Honor uses a peer-to-peer multiplayer setup, and weak and unstable Internet connections provide a heavy advantage towards hosts and those near them. A game this heavily invested in multiplayer modes shouldn’t be using this type of connection. Lacking dedicated servers, it relies solely on players hosting their own. And not counting how difficult it can be to get into a match sometimes, it’s highly likely you’ll get thrown into a server too poor or too far from you for you to experience any enjoyment. Add that to the fact that the game becomes unplayable should any connection to the host be lost, and it puts a considerable shadow on what should be For Honor’s greatest selling point.

<i>For Honor</i> is at the mercy of one’s Internet connection

The 4v4 Dominion mode doesn’t fare any better. It feels disjointed with how the game sells itself. Lacking the same care it has in its Duels, it gives a Dynasty Warriors-esque feel where you can cut down respawning AI soldiers with a touch of your button, and yet you’re also all too likely to get ganged up on and killed by people who, ironically, do not have any honor.

“Well, I’ll just go Single Player,” you tell yourself. If multiplayer options are flawed, then surely going solo will let you avoid most of these issues.

Nice try. Single Player still requires an Internet connection; losing the link to Ubisoft at ANY POINT locks you out of your game, and even when you do get to play it, you realize that neither its story nor its gameplay is particularly thrilling or engaging. A lot of the feinting and juking you’ll be doing in multiplayer means nothing against the AI, and the sheer monotony of the campaign makes it more tiring than it should be. For Honor’s Single Player mode feels less like a campaign mode and more like a glorified tutorial.

Add that to its price tag, around P2,500 as of the time of this review, and it’s difficult to recommend wholeheartedly despite how beautiful it can look and play. If a game where Knights, Vikings, and Samurai going all out against each other seems appealing to you, and you have the net connection to handle it, the patience to learn the combos, and the stoicism to accept the multiple disconnection screens you’ll likely be seeing, then it might be worth a look.

Otherwise, as good as it can get, I’d recommend waiting for it to go on sale. Its flaws simply hold it back too much to recommend buying at full price.


Summary:

THE GOOD:

  • Great multiplayer (when it works)
  • Good degree of customization
  • Easy to learn, hard to master (so it’s easy to pick and play from the get-go, but has a learning curve to keep you interested)
  • Looks amazing (Polished and immersive)

THE BAD:

  • At its heart, offers only three multiplayer modes (1v1, 2v2 and 4v4)
  • Peer-to-Peer Internet connection results in varied user experience
  • Boring to mediocre single player mode
  • Requires you to be online all the time (even for fights against bots or practice mode)
  • Longevity relies solely on multiplayer modes

FINAL RATING:

9/10 if you have a fast and stable Internet connection

7/10 if you don’t

How Spain became the world leader in organ transplants

MADRID — Juan Benito Druet has just learned that his life may be about to change.

NBS promises libraries for videos

WITH the variety of challenges going viral on social media, National Book Store (NBS) decided to ride the trend for a cause. In time for its 75th year, NBS has promised to build one library in an indigent community for every 75 videos posted online as part of its Read Out Loud Challenge.

Sulphur-powered giant shipworm unearthed in Philippines

AN ENORMOUS black worm that lives in the mud of the sea floor and survives on the remnants of noxious gases digested by bacteria has been unveiled by scientists for the first time.

WHO hails major gains against once ‘neglected’ diseases

GENEVA — The World Health Organization (WHO) on Wednesday hailed “unprecedented progress” in the fight against 18 neglected tropical diseases (NTDs) — including dengue fever and sleeping sickness — which kill 170,000 people and disable millions each year.

Nature tripping in Tanay

By Camille Anne M. Arcilla

THERE is a place close to Metro Manila where one can enjoy nature at its finest.

Ivanka fights to protect her first name

IVANKA TRUMP is one of the most famous women on the planet. She’s certainly the most famous Ivanka. Standing by her father’s side as he ascended to the White House, her prominence even sparked a swell in the number of babies named Ivanka.

Thai ‘Sin City’ finds abstaining from sex hard

PATTAYA, THAILAND — In a daring nautical themed outfit, sex worker May confidently predicts the survival of Thai sleaze town Pattaya despite a junta attempt to tame the kingdom’s “Sin City.”

Realism with Biogesic

Ads & Ends
Nanette Franco-Diyco

I WILL never forget one of the many advertising and public relations basics which the late communications guru and ad industry icon Antonio R. de Joya hammered into his companies’ art directors.

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