The blues challenge

By Tony M. Maghirang FILIPINO BANDS Bleu Rascals and Brat Pack have got the blues -- and a globally competitive strain at that. They earned...

Time has not been kind

LONGTIME gamers remember Shenmue fondly for what it tried to achieve. The open-world adventure brawler was revolutionary in its ideas, trying its hardest to blend an engaging narrative, extensive exploration sprinkled with minigames of various types, quick time events, and combat sequences. Released back in 1999 as a Sega Dreamcast exclusive, it met with extremely positive praise, but somehow failed to parlay its critical acclaim into commercial appeal.

Death is inevitable, but so is progress

By Alexander O. Cuaycong and Anthony L. Cuaycong NEON CHROME is an interesting top-down shooter developed by 10tons, originally released in May 2016 on the...

Choosing between knuckles and a calculator

By Anthony L. Cuaycong THERE’S SOMETHING to be said about the way Penny-Punching Princess stands out from among a bevy of role-playing games on the...

Penny Dreadful drops the ghastliest twist of all: It suddenly ends.

10 reasons to binge-watch the literary horror series The Binge Jessica Zafra FOR THREE SEASONS the fans of Showtime’s Victorian drama Penny Dreadful have reveled in its...

Why art matters

By Sam L. Marcelo Books Seven Days in the Art World 320 pages W.W. Norton & Company 33 Artists in 3 Acts 448 pages W.W. Norton & Company SARAH THORNTON rescued art...

Nine Inch Nails return with ‘impenetrable’ music

NEW YORK -- Industrial rockers Nine Inch Nails on Friday last week announced their first release in three years -- an EP that frontman...

Deadwood: Guns, Goons, Gold, and Genius

The Binge Jessica Zafra “Pain and damage don’t end the world. Or despair, or fucking beatings. The world ends when you’re dead. Until then you’ve got...

Moral choices lead to unexpected ends

Video Game Review PSYCHO-PASS: Mandatory Happiness PC (via Steam) By Alexander O. Cuaycong and Anthony L. Cuaycong At first glance, PSYCHO-PASS: Mandatory Happiness does very little to distinguish itself...

A love letter of longing and living

WHEN KADOKAWA GAMES released God Wars: Future Past on the PlayStation Vita and PlayStation 4 last year, it put forth a tactical role-playing game awash in Japanese lore. Its story, which began with a Queen’s sacrifice of a daughter to appease the gods and continued with the other daughter striving to find out why, offered a stunning look into the history of the Shinto-steeped Land of the Rising Sun. Parenthetically, the hope that the narrative would pull in and not alienate Western audiences was answered with success on retail shelves.

Electric Word Life: The Rapture of Prince

By Jessica Zafra I was dreaming when I wrote this, forgive me if it goes astray. I’ve been trying to write about Prince since the...

In praise of Jesus Christ Superstar

By Richard Roeper “IF YOU’D come today you would have reached a whole nation/Israel in 4 BC had no mass communication.” In the first nine months...