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RWM marks 10th year with shows, food promos

RESORTS WORLD MANILA (RWM) is celebrating its 10th anniversary with dining and accommodation deals from its signature restaurants and partner hotels alongside a slew of musical performances in its venues.

“Resorts World Manila believes that we should always make the most out of life. That is why we at RWM continue to create world-class experiences with a Filipino touch and thrill the world every chance we get,” Joee Guilas, RWM director for corporate communications, said in a release.

On the entertainment front, Lea Salonga is performing in a two-night concert on Aug. 30 and 31 at the Newport Performing Arts Theaters. She will be joined by Esang de Torres, her daughter Nicole Chien, Tanya Manalang, and American theater actor Michael K. Lee.

Also part of the celebrations is Nyoy Volante’s performance at Bar 360 on Aug. 31.

Meanwhile, guests can enjoy the Great Food Trip promo for P10,000 which gives them 10 vouchers which can be used in the integrated casino-resort’s in-house restaurants like Silogue and Victoria Harbour Café located at the Garden Wing Gaming Area, Silk Road restaurant in the Grand Wing Gaming Area, and restaurants from partner hotels like The Terrace at Maxims Hotel, Kusina by Hilton Manila, S Kitchen at Sheraton Hotel Manila, Marriott Cafe at Marriott Hotel Manila, Savoy Café at Savoy Hotel Manila, and Café Belmont at Belmont Hotel Manila.

Each voucher allows the guest to enjoy either a dinner or lunch buffet at the restaurants, though in the case of Silk Road and Victoria Harbour Café, customers can choose from 10 of the restaurants’ “best-selling dishes,” as much as they want.

For those who like staycations, RWM is offering the “Grand Staycation Package” for P28,000 where customers can enjoy overnight stays at six of the property’s hotel brands: Holiday Inn Express Manila, Belmont Hotel Manila, Savoy Hotel Manila, Hilton Manila, Sheraton Manila Hotel, and Marriott Manila Hotel.

For more information on the promotions, visit www.rwmanila.com or download the RWM Mobile app. — ZBC

World Bank commits additional $280-million funding for PRDP

By Carmelito Q. Francisco, Correspondent

DAVAO CITY — The World Bank has committed to add another $280 million fund for the Philippine Rural Development Project (PRDP), Agriculture Secretary William D. Dar announced Saturday.

In a news conference here over the weekend, Mr. Dar said the fresh funding is expected to be downloaded next month to the program, which is being implemented with the Department of Agriculture (DA) as lead agency.

“We have talked with World Bank and they have agreed to add another $280 million,” he said.

The World Bank made an additional allocation after seeing that the PRDP has been proven as an effective “mechanism in uplifting the people in the rural areas,” he told BusinessWorld on the sidelines of the conference.

Implemented starting 2014, the PRDP had an initial funding of P27 billion and an additional $450 million was approved in December 2018.

Based on the online PRDP monitoring data, there are 797 projects under the Intensified Build Up of Infrastructure and Logistics for Development (I-BUILD), of which 455 are already approved and 342 in the pipeline.

I-BUILD projects have a total cost of P55.86 billion, including the World Bank loan proceeds, counterpart from the national government and the 10% equity from the local government unit (LGU) beneficiary.

On the other hand, the 675 I-REAP projects have a total cost of P2.58 billion.

VALUE CHAIN ANALYSIS
Mr. Dar also announced that the DA is planning to institutionalize the value chain analysis used in the PRDP.

LGUs applying for PRDP funding are required to submit a value chain analysis relating to their project and a Provincial Commodity Investment Plan.

The DA chief acknowledged that these requirements have inhibited some LGUs from submitting proposals, but he said local officials need to step up their capacity while the DA works on simplifying procedures.

“What we will do is to simplify the process without sacrificing due diligence,” he said.

PRDP Mindanao Program Director Ricardo M. Oñate, Jr., who confirmed the additional fund, also said that LGUs need to learn that such methods as having a value chain analysis for projects improves governance.

“In the long run, this will motivate them to craft programs that have strong foundations and have real goals and quantifiable targets,” Mr. Oñate told BusinessWorld.

RedDoorz attracts more investors

REDDOORZ, a hotel management and booking platform, last week raised $70 million at the first close of a larger Series C funding.

Singapore-based growth equity firm Asia Partners, Rakuten Capital, and Mirae Asset-Naver Asia Growth Fund, joined the funding round. Existing investors Qiming Venture Partners and International Finance Corporation (IFC) also participated in the round.

The Series C investment brings to $140 million the total of funds raised by RedDoorz since it launched in 2015.

“We are thrilled to welcome a new group of seasoned investors joining us in our mission to build the leading tech-enabled affordable travel brand in Southeast Asia. This new round is a testament to our strong business growth and market leadership position we were able to build during the last few years. RedDoorz operates in some of the most dynamic markets in the world and we see tremendous opportunities to continue growing our platform and expanding into new markets,” Amit Saberwal, founder and CEO of RedDoorz, was quoted as saying.

RedDoorz said it will use the new funds to enter new markets, launch customer experience projects, and invest in people and marketing. A portion of the proceeds will be used to build a second engineering hub in Vietnam.

The company also plans to boost its hotel staff and quality training programs across all properties in Singapore, Indonesia, Vietnam and the Philippines. As of the first quarter, RedDoorz has more than 150 hotels across 10 cities in the country, including Metro Manila, Baguio, Pampanga, Tagaytay, Palawan, Cebu, Iloilo, Bacolod and Davao.

RedDoorz also added Bohol, General Santos City, Roxas City and Caticlan as new destinations.

DMCI Homes launches new condo in Pasay City

DMCI Project Developers, Inc. has launched a new residential condominium in Pasay City, targeting first-time homeowners and young families.

The company, which operates the residential brand DMCI Homes, said in a statement that it has unveiled Aston Residences, a 45-storey tower along Dominga Street. The project will offer one- to three-bedroom units covering 30 to 87 square meters at a price range of P4.81 million to P10.87 million each.

DMCI Homes looks to attract first-time homebuyers, young families, and young professionals for the project, banking on its proximity to several universities and central business districts.

Aston Residences will rise within the vicinity of De La Salle-College of Saint Benilde, St. Scholastica’s College, University of the Philippines Manila, the Asian Institute of Management, and Mapua University.

The company also noted that it is near Makati Central Business District, the Bay Area, and Roxas Boulevard.

Aston Residences’ amenities include a fitness gym, lap pool, kiddie pool, podium deck garden, entertainment room, play area, and a Sky Promenade.

DMCI Homes will also include a laundry station, convenience store, and a water refilling station.

Aside from end-users, the company also hopes to attract investors to acquire units.

“DMCI Homes is optimistic that the new project called Aston Residences will generate good interest not just from end-users but also investors who are counting on big returns from competitive rental income and capital appreciation potential,” the company said in a statement.

It targets to complete the project by March 2024.

DMCI Homes has committed to launch seven projects within the year, two of which have been unveiled during the first half. The two projects located in Quezon City are seen to generate P10 billion worth of sales.

The company said other projects to be launched will be located in Pasig City, Las Piñas City, Mandaluyong City, Davao City, and Cebu City.

DMCI Homes booked a net income of P1.23 billion in the first half of 2019, 34% lower year on year, due to the absence of a one-time gain from the sale of land last year. Excluding this, core net income was up 6%.

Reservation sales for the period went down 13% to P20.1 billion, mainly because of the timing of project launches. It looks to record P38 billion in reservation sales for the entire year.

DMCI Homes is part of diversified engineering conglomerate DMCI Holdings, Inc., whose interests also include power, mining, construction, and water. — Arra B. Francia

Concert supports special needs inclusion

ENJOY MUSIC from artists like Ice Seguerra, the Itchyworms, and more while supporting a worthy cause on Sept. 13 at the Music Museum in Greenhills, San Juan.

Titled Hope Rising, the concert aims to support “special needs inclusion” as “100% of the proceeds will go to building businesses for young adults with special needs to work in,” according to the Gourmet Gypsy restaurant Facebook page.

The restaurant is one of the co-presenters of the concert alongside Gardenia Bakeries Inc., Philippines.

The concert lineup includes the aforementioned Ice Seguerra and the Itchyworms, performing alongside actors/comedians Candy Pangilinan, Jerald Napoles, and Nar Cabico.

Hope Rising will be on Sept. 13, 7 p.m. at the Music Museum in Greenhills, San Juan City. Tickets range in price from P500 to P1,500. For ticket inquiries and donations, call 400-4772 or 0919-991-7496. Tickets are also available at the Music Museum box office at 721-6726 or via Ticketworld.com.ph.

ADB’s technical support for PHL infrastructure at $77M

THE ASIAN Development Bank is supporting the Philippines’ infrastructure push.

By Denise A. Valdez, Reporter

THE ASIAN Development Bank (ADB) has so far awarded $76.79 million to support the Philippines in creating a pipeline of infrastructure projects that may be implemented by the next administration.

In an August 2019 Procurement Plan uploaded on its website, the ADB said it has already awarded the country a technical assistance loan of $23 million for road and bridge consultancy, $25.54 million for transportation consultancy and $28.25 million for water consultancy.

This forms part of the $100-million ADB budget for the Philippines to finance the Infrastructure Preparation and Innovation Facility (IPIF) project, which has a total cost of $164.06 million, of which the $64.06 million remainder will come from the government.

Public Works and Highways Secretary Mark A. Villar told reporters last week the ADB loan is being utilized to conduct feasibility studies for projects that may be implemented after President Rodrigo R. Duterte steps down in 2022.

“Right now, we have a facility from the ADB, the IPIF… That’s $100 million para gumawa ng mga feasibility studies (to do feasibility studies) that are worth tens and billions of pesos-much higher than what was left with us,” he said.

Itong pipeline, ito’y feasibility study (The pipeline, through feasibility studies, are) ready to implement projects. So at least, even after the term of this administration, marami pang mga projects (there are plenty of projects to be implemented),” he added.

The IPIF will be executed by the Department of Finance and implemented by the Department of Public Works and Highways (DPWH) and the Department of Transportation (DoTr).

The ADB said it wants to help DPWH and DoTr “materialize the goals of infrastructure investment” through the loan, as these pre-investment activities “will in turn help accelerate the Investment Coordination Committee (ICC) review and approval process” of infrastructure projects.

Mr. Villar said doing the feasibility study takes about a year and costs millions of dollars, therefore having it prepared can make it easier for the next administration to implement a project as it would only require the detailed engineering design.

“Feasibility study is the most difficult part in any big ticket [project]… Kapag may feasibility study na na full-blown, mas madali na yung implementation (When there’s a full-blown feasibility study, implementation is easier),” he said.

The Duterte administration has been pushing for increased infrastructure spending through the Build, Build, Build program to catch up on the infrastructure backlog in the country.

Mr. Villar earlier said the pipeline of projects when the administration came in is less than P50-billion worth of projects, and they envision to have about a trillion pesos worth of projects to hasten the ramping up of road and transportation networks across the country.

“When we came in, we didn’t have a large pool of shelved projects. So we really had to create our own pipeline; that’s what we spent the first two years doing. But now, we have a very healthy pipeline of projects that will carry even beyond the next administration for many administrations,” Mr. Villar said in an interview last year.

Metro Retail to build supermarket in Bacolod

METRO RETAIL Stores Group, Inc. (MRSGI) recently broke ground for a new supermarket in Bacolod, Negros Occidental.

The Metro Supermarket Sum-Ag will rise on a 6,377-square meter property along Araneta Street, National Highway.

“(The) new Metro store in Sum-Ag is expected to help boost the community’s economy and provide employment opportunities,” MRSGI said in a statement.

MRSGI currently operates in 54 stores in Central, Western, and Eastern Visayas, as well as in Central Luzon, Metro Manila, and South Luzon.

SMEs encouraged to adopt digital payments system

SMALL and medium enterprises (SMEs) are being encouraged by PayMaya Philippines, Inc. to invest in digital payment systems to expand their customer base.

In a statement, the digital wallet arm of PLDT, Inc. said that having the capability to facilitate digital transactions will help SMEs improve business operations, as it will provide a more seamless means to connect to other entities.

“Businesses — big or small — can easily start their digital transformation by installing a digital payment system that will allow it to tap and connect to a larger audience and work seamlessly with other companies and the public sector,” PayMaya President Shailesh Baidwan said in the statement.

A recent report by Ernst & Young Global Ltd. showed SMEs in the Philippines are expected to continue investing in current and transformative technologies in the next three years to catch up on the rest of the region.

PayMaya said investing in technology is expected to “(drive) consumers to purchase through different channels.”

“We are in a time where there is an accelerated real-time expectation from consumers that businesses have to meet. On the other hand, there is an increasing desire for companies to improve efficiencies, reduce operational risks, and respond to innovation. All these can be addressed by digital payments,” Mr. Baidwan said.

Among PayMaya’s business solutions are plug-ins, e-mail invoicing, quick response (QR) technology and an all-in-one terminal for payments.

PLDT’s digital arm Voyager Innovations, Inc., which handles PayMaya and Smart Money, among others, is targeting to have 30 million users in its platforms by next year.

Voyager is backed by China’s Tencent Holdings Ltd.; US-based Kohlberg Kravis Roberts & Co. (KKR); International Finance Corp. (IFC); and IFC Emerging Asia Fund.

Hastings Holdings, Inc., a unit of PLDT Beneficial Trust Fund subsidiary MediaQuest Holdings, Inc., has a majority stake in BusinessWorld through the Philippine Star Group, which it controls. — Denise A. Valdez

Tree-planting at Tagaytay Highlands

A TREE-planting initiative aims to plant a million trees within Tagaytay Highlands by 2040.

Around 80 volunteers from Tagaytay Highlands Country Club, Belle Corporation, Highlands Prime, Inc., and affiliates Premium Leisure Corporation and Pacific Online Systems Corporation recently participated in the annual tree-planting activity called “One Tree at a Time.”

Belle Corp. President and CEO Manuel A. Gana said around half a million trees have already been planted as part of the program.

“Together, we can reach that goal and help preserve our nature,” he said in a statement.

As electronic bond trading takes off, debt sales business may be ripe for automation

LONDON — With banks’ bond trading desks increasingly going electronic, another of the last bastions of old-school banking — the business of helping companies and countries raise capital — may be about to succumb to the tide of technology.

A clutch of start-ups want to disrupt the cosy world of syndicated debt sales, where borrowers enlist banks’ help to raise capital from investors, by using new technology to shake up the sector.

“There is a lot of money spent on mundane work like data entry, which tends to be done at a very high cost, by highly paid people in highly expensive office space,” said Richard Cohen, legal counsel at London-based Nivaura, which is pitching its digital capital markets platform to banks.

Such start-ups are touting a one-stop-shop digital platform that will automate the generation and tracking of deal-related data. It will end manual processing through artificial intelligence, blockchain and “smart tech.”

Some even hope to use their technology to connect smaller borrowers with investors directly, eventually cutting out middlemen banks altogether.

Up against them is the world of primary syndicated debt sales, which has been slow to adopt new technology and is virtually unchanged in 25 years.

By contrast, equity and currency markets embraced the shift to electronic systems more than a decade ago and bond trading has gone the same way in recent years.

The resistance to the march of the machines comes down to the relationship-driven nature of bond sales. Successful pitches can hinge on person-to-person ties forged over lunches in City restaurants, while bankers leave a long paper-trail of documentation on deals that can take months of back-and-forth.

The sheer volume of analysis and the number of parties involved — from banks to law firms to investors — also make it harder to reduce primary dealership business to spreadsheets. Planning deals can take months of delicate negotiations between bank, borrower and end investor.

FALLING PROFITS
Banks’ resistance to change may be overcome by the squeeze on profitability, however.

Tighter regulation, competition and lower fees from primary bond issuance were behind a 7% fall last year in debt capital market revenues at banks tracked by analytics firm Coalition.

At troubled Deutsche Bank, debt origination revenues fell 19% for the 2018 full year, from a year earlier, its annual report shows.

Global bond issuance fell by 4% in the first half of 2019 to $3.63 trillion, according to data from analytics provider Dealogic. A total of $11.7 billion was earned by investment banks in H1 for bond sales, the data showed.

Daniel Fletcher, partner in the International Capital Markets team of Allen & Overy said the primary dealing process could be automated from end-to-end for greater efficiency.

“Systems and parties are still disjointed; there are a lot of silos and you can to some degree automate or connect every part of that process,” Fletcher said.

Electronification may boost banks’ debt capital market (DCM) earnings by cutting costs and increasing deal volumes. Nivaura says its technology can reduce transaction times and costs by 55% and allow personnel to be redeployed into higher value work.

These start-ups say their technology will also help smaller companies for whom bond markets can be prohibitively expensive, by reducing the costs of raising capital.

Improving the process may also prove crucial at a time when developed governments are preparing to issue more debt to fund infrastructure in a bid to boost growth.

Charlie Berman, a former Citi and Barclays banker who co-founded Agora, a start-up looking to streamline bond deals, described the documentation needed for a governments to raise infrastructure financing as “nightmarish.”

ART NOT SCIENCE
However, many bankers say the advisory nature of debt origination and syndication, which practitioners describe as an art not a science, cannot be replaced by data-churning machines.

And there are concerns that the technology will accelerate job cuts across the banking sector if automated platforms see borrowers connecting directly with investors.

Jean-Marc Mercier, global co-head of DCM at HSBC, said newer technology would help bankers better understand the investor base — for instance how they might trade the bonds or how “green” their credentials are — using live analytics and a vast database to track the profile, previous orders and trading behavior of the buyside.

But the choice of when to launch a deal or at what size needs the human input, he said.

“We have seen some of the startups trying to allocate wealth to funds automatically and it is fine at a low level, but do you trust a machine?” Mercer said.

“As soon as you have a bit more money involved, you want to see the white of someone’s eye, and trust they are doing the right thing.”

Indeed, initiatives to connect issuers directly with investors are yet to take off.

Europe is still consulting on a new issuance platform — European Distribution of Debt Instruments — which banks would use for book-building, pricing and settlement of bonds.

In the United States, Project MARS, a platform for corporate bond issuance backed by a consortium of banks is trying to connect investors directly to issuers but is making slow progress, according to people familiar with the product.

Agora’s Berman says it is premature to expect bond-issuing companies and governments to ditch bank intermediaries and go to market directly.

Instead, Agora aims to use distributed ledger technology — a confidential permissioned blockchain — to replace the paper-trail and manual processes involved in bond deals.

“It is fashionable to say we don’t see a future for banks but that does not acknowledge the huge complexities involved such as managing counterparty risk, complying with know-your client and anti-money laundering (regulations)” Berman said.

“I don’t see issuers and investors wanting to face off against each other anytime soon.” — Reuters

DMCI’s Verdon Parc Davao project rakes in P5 billion

DAVAO CITY — Sales from DMCI Project Developers, Inc.’s (DMCI Homes) residential project here, the Verdon Parc complex, has hit P5 billion as of June this year with more than half of the 2,204 units already sold.

In an e-mail to BusinessWorld, a representative from DMCI Homes’ marketing department said 1,536 units at Verdon Parc have been sold so far, including 663 out of the 696 in the second building, called Belvedere.

DMCI Homes announced in June that it is on track to complete Belvedere and turn over the units to buyers by March 2020.

The less than 200 units in the first building, the mid-rise Martel, were turned over in January 2017.

Construction for two other towers, Trevans and Maurin, are also under way with full project completion targeted by 2021.

Meanwhile, DMCI Homes, a unit of DMCI Holdings, Inc., has started processing the required permits for another project, which will be in partnership with local firm NCCC Group of Companies.

The project consists of a shopping mall and condominium at the site of NCCC’s Ma-a property that was razed by fire in December 2017.

Aside from the building permit from the Davao City administration, the project must also secure a preliminary approval and locational clearance from the city council.

“We will provide you with the details of the project once we get the permits,” the company said in the e-mail.

The planned condominium component would be a high-rise, two-tower building with 30 floors each. — Carmelito Q. Francisco

Fan-tastic

Mighty Switch Force! Collection
Xbox One

EVEN THOUGH WayForward Technologies already boasted of an impressive resume when it came out with Mighty Switch Force! in late 2011, it was nonetheless presented with not insignificant hurdles in its efforts to steer its intellectual property to success. For one thing, the Nintendo 3DS wasn’t yet a year old and developers and gamers alike still had to grasp the handheld’s full potential. For another, it saw fit to release the third title in its Mighty series via the eShop; at the time, the digital distribution platform was in the early stages, and the definition of ownership of a product that couldn’t be physically handled remained the subject of debate.

For all the evident obstacles, Mighty Switch Force! proved to be a critical and commercial hit. In part, it benefited from WayForward’s stellar reputation and the 3DS’ rapid takeup rate. In larger measure, it found its cause strengthened by gameplay mechanics and characteristics that held universal appeal. Puzzles platformers aren’t always well received, but its work became the exception to the rule, transcending genres with the ideal blend of story, technical proficiency, and fairness. Parenthetically, outstanding replay value offset short length and gave great bang for the buck.

WayForward would go on to make four more Mighty titles, including a “Hyper Drive Edition” of Mighty Switch Force! which presented updates and additional levels for Wii U owners. And as with its iterations on Nintendo hardware, releases on the personal computer were well received. Considering the crossover acclaim and appeal, it’s no wonder the developer has now seen fit to offer gamers the opportunity to enjoy the aforesaid material, Mighty Switch Force! 2, and Mighty Switch Force! Academy on current-generation consoles.

Compilations are nothing new to the industry, with publishers seeing them as a way to get contemporary gamers on board while giving their subjects new leases on life. In the case of the Mighty Switch Force! Collection, the benefits are compounded by the fact that the series sports an unabashed retro look and feel, but with decidedly modern-day sensibilities. On the Xbox One, the port of every single title is nothing short of outstanding; the pixel-art style jumps off the screen in an obvious nod to the processing power of Microsoft’s eighth-generation console despite seemingly less-capable roots, and the accompanying audio tracks embrace their classical inspirations.

Needless to say, titles in the Mighty Switch Force! Collection retain their storylines and gameplay. Mighty Switch Force! and Mighty Switch Force! Hyper Drive Edition get to see principal protagonist Patricia Wagon on a mission to recapture the Hooligan Sisters, five convicts who managed to escape from Planet Land. Mighty Switch Force! 2 has her making a career change from police officer to firefighter in her efforts to rescue the same sisters, but already reformed — and, occasionally, the “Ugly Secret Baby” — from spontaneous combustions threatening to engulf the planet. Mighty Switch Force! Academy transports her back as a cadet, but zooms out of the grid and expands the action to allow for four-gamer cooperative play on a single screen.

If inclusions in the Mighty Switch Force! Collection sound like birds of the same feather, it’s because, well, they are — albeit with enough unique features to make each stand out from the rest. The puzzles are certainly varied and challenging, never mind that their handheld DNA has level designs leaning toward relatively quick finishes. Difficulty spikes are thankfully nonexistent; rather, handicaps progress gradually and logically. Moreover, the interface is a blast; whether with a standard or Elite controller, gamers will appreciate the pristine input registers and ultra-smooth aesthetics, even during frenetic activity.

If there’s any negative to Mighty Switch Force! Collection, it’s the utter absence of bells and whistles. While others have seen fit to churn out compilations introducing new features or providing a smattering of production-related Easter eggs, WayForward eschews any add-ons. Even the menu is relatively barebones. That said, the Xbox One port earns its $19.99 price tag with plenty to spare. The absence of embellishments aside, it stands out because of the games themselves. Simply put, they’re “fan-tastic.”

THE GOOD:

• Outside of the Shantae series, the best of WayForward on the Xbox One platform

• Retro-style puzzle platforming with modern-day sensibilities

• Excellent port, with standout aesthetics and superb controls

• Progressively challenging level designs

THE BAD:

• Not complete (Mighty Switch Force! Hose It Down! is missing)

• Barebones and absent any bells and whistles

RATING: 8.5/10

POSTSCRIPT: The Tower of Beatrice casts the playable character as a thief contracted by an unnamed client to, as noted in its official Nintendo eShop site, “infiltrate the tower of the powerful sorcerer Beatrice, steal her Book of Recipes, and get out alive.” The first two objectives are easy enough to meet, but it’s the third that gamers are slated to spend not inconsiderable time doing — or, rather, trying to do. Developer Sometimes You’s port of its highly rated escape-room offering on the personal computer hews closely to the source material, and, for the most part, sticks the landing on the Nintendo Switch.

To beat The Tower of Beatrice, gamers will have to go through six floors, solving puzzles, making use of items put together, and summoning spells — needless to say, through the use of the target book which, infusing dry humor to the proceedings, also acts as a vehicle for the sorcerer’s condescension — at every turn in order to forge ahead. In this regard, the details in the game’s official site are spot on: the hurdles range from “simple to brain bending,” but not always in a good way. Hints are provided, but they occasionally tend to confuse more than help.

Considering the need for gamers to be extremely observant to the point of obsessive in surveying their character’s surroundings, The Tower of Beatrice could have benefited from better controls. With the Joy-Cons serviceable at best, the game thankfully provides touchscreen support. Yet, even then, there will be the occasional glitches, particularly when zooming in and out. That said, there can be no downplaying the effort Sometimes You has put forth in bringing its intellectual property to the Switch. And if there’s anything the iteration on the hybrid console presents as an advantage, it’s the capacity to be enjoyed anywhere, and at any given time.

At $5.99, The Tower of Beatrice is at a price point justified by its fairly engrossing gameplay. It’s short by the standards of similar AAA titles, but it doesn’t cheat the time it takes from gamers. And it manages not to overstay its welcome by periodically injecting doses of humor that hit more often than miss. (7/10)

Created by independent developer Phase Two Games, Battle Hunters is a surprisingly polished title that transcends the limitations of the iOS platform through its unabashed display of the passion of those behind it. No doubt, the pedigree of creative director Dan Tonkin and technical director Tony Charlton helps; drawing from their experience as co-founders of IronMonkey Studios and EA Melbourne, not to mention wealth of knowledge in providing gamers with guilty pleasures dating back to the industry’s eight-bit days, they’ve managed to produce an engrossing role-playing game well worth the 15 or so hours required to see it through.

In Battle Hunters, gamers initially take control of three from a roster of up to 25 heroes. Devon Highcastle, a soldier, Galador Stormwarden, a wizard, and Martin Swiftbow, an archer, have banded together in an effort to help keep evil from overrunning the kingdom. They go on a journey to meet the Old One, still able to hold the enemy at bay but slowly weakening over time, and, en route, they aim to overcome danger with their unique skill sets and special abilities. And even as the challenges presented before them become more and more difficult to overcome, they manage to recruit others to their cause.

For all the constraints of the iOS operating system, Battle Hunters proves to be an immersive escapade even for gamers not normally predisposed to spending significant amounts of time staring at small devices. The point-and-click interface is as smooth on the iPhone XS Max as on the iPad Pro, although the latter’s additional screen real estate does help in reading text and selecting command options faster. Loading times are fast, but the absence of a fast-forward option to skip animations and cutscenes in favor of decision points can drag proceedings.

Battle Hunters likewise benefits from outstanding graphics and an engaging audio track, though the music can be overwhelming at times. Menu options isolating it from sound effects and controlling its volume would have been welcome. The good news: Phase Two Games has promised to keep supporting and updating it in keeping with Tonkin and Charlton’s promise to deliver titles they themselves would like to play. Which is why there are no in-app purchases, no pay-to-play alternatives, no forced advertising sections. And which is also why it has actively solicited gamer feedback. At $5.99, it’s a decided steal, and one that looks to keep on giving. (8.5/10)

THE LAST WORD: Dragon Star Varnir, already out on the Sony PlayStation 4 and reviewed on this space on July 30, will be released for the personal computer on Oct. 9. The Steam version, to be offered at a 20% discount within the first week of launch, is set to include all gameplay and art content from the Japanese version, as well as English, Japanese, and Traditional Chinese subtitles.