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SINCE ITS DEBUT early last year, the Nintendo Switch has been a haven for makers of rhythm games. It’s certainly with reason; the hardware boasts of touchscreen and multiple-controller configurations, backstopped by portability and ease of use. It’s why such notables as Deemo, Superbeat: Xonic, and VOEZ have been ported over, and why even offbeat — pun wholly intended — titles like Frederic: Resurrection of Music, Crypt of the NecroDancer, and Hiragana Pixel Party have thrived on the hybrid console.
THERE was a time when fighting games were little more than button-mashing exercises. Perhaps the relative lack of complexity was due to the genre being in its infancy stage. Perhaps it was borne of the publishers’ intent to be as inclusive as possible. In any case, gamers still found them irresistible for the most part, if for no other reason than because they afforded the opportunity for instant gratification. In comparison to, say, sports titles, fights involved short matches and rematches. Bragging rights were passed on quickly and often, and the speed with which they were earned, lost, regained, and desired anew served only to ramp up the intensity of the competition.
OBSIDIAN ENTERTAINMENT boasts of a stellar resume built on classic role-playing games. As exemplified by such notables as Neverwinter Nights 2, Star Wars: Knights of the Old Republic II — The Sith Lords, and Fallout: New Vegas, it’s keen on drawing players in through compelling storylines and inventive quests. In this regard, its Kickstarter-rooted release in 2015 proved to be no exception. Paying homage to Bioware’s Baldur’s Gate and Black Isle Studios’ Icewind Dale, Pillars of Eternity deftly mixed old-school role-playing gameplay with the graphics and quality-of-life features of modern titles.
THOSE NEW to role-playing games should be forewarned. Fallen Legion: Rise to Glory is an acquired taste and takes some getting used to. As a definitive collection of titles and content previously released on the PlayStation 4 and the PS Vita under the Flames of Rebellion and Sins of an Empire banners, it packs a whole lot of wallop. The Switch version, published by NIS America, presents you with a choice to start: Be on either side of a conflict in Fenumia, an empire bent on territorial expansion, with set objectives, and their attainment, dependent on point of view. In the end, though, the need for a full appreciation of the presentation and the content may yet spur you to go through both campaigns.
TYCOON GAMES aren’t for everyone, but it isn’t hard to understand why they have a loyal following. They’re flashy, and they’re capable of producing a surprising amount of fun and complexity. From Sim City to Zoo Tycoon to Roller Coaster Tycoon, the process of building something from scratch and seeing it thrive and prosper brings about catharsis. And, by the same token, Kalypso Media delivers.
SINCE its inception in 2005, Sega’s Yakuza series has invariably churned out virtual masterpieces. While a bit all over the place at times, this part family drama, part mafia flick, and part martial arts and adventure franchise has always boasted of top-notch quality in terms of presentation and humor. In this regard, Yakuza 6 does not disappoint; it offers the same blend of action, comedy, and emotional heft via traditionally outstanding production values.
IT’S BY DESIGN that Vanillaware is best known for stylistic two-dimensional action-adventure games. In an industry proliferated with 3D titles, the Japanese developer has made a conscious effort to trod the less-beaten path. And, to its credit, it has had much success in this regard; via a proprietary programming process, it enables its artists to render pixel sprites in such a way as to uniquely project depth. It’s why gamers instantly took to Odin Sphere for the PlayStation 2 in 2007, as well as Muramasa: The Demon Blade for the Nintendo Wii in 2009.
FAR CRY 5 will not come as a shock to those who have been following the series since its inception in 2004. Characterized by open-world gameplay and satisfying gunplay, each of its releases has consistently strived to be bigger and badder than the previous one. And while its iterations don’t stray too far from its tried-and-tested formula, every new addition brings good things worthy of praise, Far Cry 5 included.
By Alexander O. Cuaycong FOR THE REVIEW of the prequel Utawarerumono: Mask of Deception, please refer to this link: https://goo.gl/zmGgHu Released in Japan in September 2016...
VIDEO GAME REVIEW Fate/Extella: The Umbral Star Nintendo Switch By Alexander O. Cuaycong and Anthony L. Cuaycong The Fate series has always had its foot half in and...